Blood Fury
Community transcription+10% Attack Power & Spell Power for 15 sec.
Talent calculator

Spend points across Arms, Fury, Protection, share builds, compare Forever talents with Classic, and review the races currently documented for Warrior. Estimated tooltip ranks remain provisional until Beta data is available.
Interactive build
Warrior
points
Arms · Tier 1 · Column 1
Reduces the cost of your Heroic Strike ability by 1 Rage.
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Arms · Tier 1 · Column 2
Increases your Parry chance by 1%.
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Arms · Tier 1 · Column 3
Increases the Bleed damage done by your Rend ability by 12%.
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Arms · Tier 2 · Column 1
Increases the Rage generated by your Charge ability by 3.
Requires 5 points in earlier Arms tiers.
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Arms · Tier 2 · Column 2
Tactical Mastery lets you retain up to an additional 3 Rage when you change stances.
Requires 5 points in earlier Arms tiers.
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Arms · Tier 2 · Column 4
Increases the critical strike chance of your Overpower ability by 25%.
Requires 5 points in earlier Arms tiers.
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Arms · Tier 3 · Column 2
Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.
Requires Improved Tactical Mastery at max rank.
Requires 10 points in earlier Arms tiers.
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Arms · Tier 3 · Column 3
Your critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec.
Requires Improved Rend at max rank.
Requires 10 points in earlier Arms tiers.
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Arms · Tier 4 · Column 1
A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
Requires 15 points in earlier Arms tiers.
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Arms · Tier 4 · Column 2
Increases the damage you deal with two-handed melee weapons by 1%.
Requires 15 points in earlier Arms tiers.
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Arms · Tier 4 · Column 3
Increases the critical strike damage bonus of your abilities by 10%.
Requires 15 points in earlier Arms tiers.
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Arms · Tier 5 · Column 1
Your melee attacks against targets afflicted by your Rend have a 2% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.
Requires 20 points in earlier Arms tiers.
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Arms · Tier 5 · Column 2
Your next 5 melee attacks strike an additional nearby opponent.
Requires Requires Battle Stance at max rank.
Requires 20 points in earlier Arms tiers.
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Arms · Tier 5 · Column 3
Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 1%. Mace/Staff: Your attacks ignore 3% of your target's armor. Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target.
Requires 20 points in earlier Arms tiers.
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Arms · Tier 6 · Column 1
Reduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts your melee swing time.
Requires 25 points in earlier Arms tiers.
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Arms · Tier 6 · Column 3
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
Requires 25 points in earlier Arms tiers.
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Arms · Tier 7 · Column 2
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Requires Sweeping Strikes at max rank.
Requires 30 points in earlier Arms tiers.
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Warrior
points
Fury · Tier 1 · Column 2
Increases the radius of your Battle Shout and Demoralizing Shout abilities by 10%.
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Fury · Tier 1 · Column 3
Increases your chance to get a critical strike with melee attacks by 1%.
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Fury · Tier 2 · Column 2
Reduces the duration of Stun and Fear effects inflicted on you by 3%.
Requires 5 points in earlier Fury tiers.
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Fury · Tier 2 · Column 3
Gives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.
Requires 5 points in earlier Fury tiers.
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Fury · Tier 3 · Column 1
Reduces the Rage cost of your Cleave ability by 1.
Requires 10 points in earlier Fury tiers.
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Fury · Tier 3 · Column 2
Causes all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec.
Requires 10 points in earlier Fury tiers.
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Fury · Tier 3 · Column 3
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.
Requires 10 points in earlier Fury tiers.
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Fury · Tier 3 · Column 4
Increases your maximum Rage by 10.
Requires 10 points in earlier Fury tiers.
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Fury · Tier 4 · Column 1
Increases your off-hand weapon damage by 5%, off-hand Rage generation by 20%, and chance to hit with off-hand attacks by 2%.
Requires 15 points in earlier Fury tiers.
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Fury · Tier 4 · Column 2
Causes your Whirlwind to also strike with your off-hand weapon, and reduces the Rage cost of your Cleave ability by 2.
Requires 15 points in earlier Fury tiers.
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Fury · Tier 4 · Column 3
Gives you a 30% chance to deal 2% increased Physical damage for 12 sec after being the victim of any damaging attack.
Requires 15 points in earlier Fury tiers.
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Fury · Tier 4 · Column 4
Reduces the Rage cost of your Execute ability by 3.
Requires 15 points in earlier Fury tiers.
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Fury · Tier 5 · Column 1
Increases your chance to hit with all abilities and attacks by 1%.
Requires 20 points in earlier Fury tiers.
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Fury · Tier 5 · Column 2
When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.
Requires 20 points in earlier Fury tiers.
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Fury · Tier 5 · Column 4
Reduces the cooldown of your Intercept ability by 5 sec.
Requires 20 points in earlier Fury tiers.
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Fury · Tier 6 · Column 1
Your Berserker Rage ability will instantly generate 5 Rage and has a 50% chance to remove all movement impairing effects when activated.
Requires 25 points in earlier Fury tiers.
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Fury · Tier 6 · Column 3
Increases your melee attack speed by 5% for your next 3 swings after dealing a melee critical strike.
Requires Enrage at max rank.
Requires 25 points in earlier Fury tiers.
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Fury · Tier 7 · Column 2
Instantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.
Requires Death Wish at max rank.
Requires 30 points in earlier Fury tiers.
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Warrior
points
Protection · Tier 1 · Column 2
Increases your chance to Block attacks with your shield by 1% and grants you a 20% chance to generate 5 Rage when you Block.
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Protection · Tier 1 · Column 3
Increases your Defense Skill by 4.
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Protection · Tier 2 · Column 1
Increases all the Rage generated by your Bloodrage ability by 25%.
Requires 5 points in earlier Protection tiers.
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Protection · Tier 2 · Column 3
Increases your armor value from items by 2%.
Requires 5 points in earlier Protection tiers.
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Protection · Tier 2 · Column 4
Reduces the Rage cost of your Thunder Clap ability by 2.
Requires 5 points in earlier Protection tiers.
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Protection · Tier 3 · Column 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
Requires Improved Bloodrage at max rank.
Requires 10 points in earlier Protection tiers.
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Protection · Tier 3 · Column 2
Grants you a 50% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
Requires Shield Specialization at max rank.
Requires 10 points in earlier Protection tiers.
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Protection · Tier 3 · Column 3
Increases damage dealt by your Revenge ability by 20%.
Requires 10 points in earlier Protection tiers.
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Protection · Tier 3 · Column 4
Increases all threat generated in Defensive stance by an additional 5% while a shield is equipped.
Requires Requires Defensive Stance at max rank.
Requires 10 points in earlier Protection tiers.
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Protection · Tier 4 · Column 1
Reduces the Rage cost of your Sunder Armor ability by 1.
Requires 15 points in earlier Protection tiers.
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Protection · Tier 4 · Column 2
Reduces the cooldown of your Disarm ability by 7 secs.
Requires 15 points in earlier Protection tiers.
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Protection · Tier 4 · Column 3
Your Charge ability is now usable while in Defensive Stance.
Requires 15 points in earlier Protection tiers.
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Protection · Tier 5 · Column 1
Reduces the cooldown of your Shield Wall ability by 5.5 min.
Requires 20 points in earlier Protection tiers.
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Protection · Tier 5 · Column 2
Stuns the target for 5 sec.
Requires 20 points in earlier Protection tiers.
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Protection · Tier 5 · Column 3
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
Requires 20 points in earlier Protection tiers.
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Protection · Tier 5 · Column 4
Increases your Stamina and Strength by 2%.
Requires 20 points in earlier Protection tiers.
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Protection · Tier 6 · Column 1
Reduces the Rage cost of your offensive abilities by 1.
Requires 25 points in earlier Protection tiers.
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Protection · Tier 6 · Column 3
Increases all damage you deal by 2% while a shield is equipped.
Requires 25 points in earlier Protection tiers.
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Protection · Tier 7 · Column 2
Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Requires Concussion Blow at max rank.
Requires 30 points in earlier Protection tiers.
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Race synergy
Choose a race currently documented as playable for Warrior. Racial data keeps the same source and verification labels as the rest of the wiki.
Available races
Horde · 4 documented racials
+10% Attack Power & Spell Power for 15 sec.
Immune to Curses and Banes; reduced Magical damage taken for 8 sec.
While wielding an axe, +1% spell and ability critical strike chance.
Stun duration reduced by 20%.