Official Q&A · Sep 17, 2026

WoW Forever Live Q&A Recap

A source-ranked summary of the Forever segment from Blizzard’s September 17 developer Q&A, using the official Q&A page and official VOD as primary sources.

Mixed evidence, labeled by source. This page combines Blizzard-confirmed information with gameplay captures, media reporting, and community research. Verification badges show the evidence level for individual entries; official confirmation takes precedence where sources differ.
World of Warcraft Developer Q&A — Forever segment

Official Warcraft VOD. The Forever portion begins later in the stream; this embed starts near the transition into that segment.

YouTube

GDKP is not allowed

Josh Greenfield said Forever will not allow GDKP, citing social structure, new-player barriers and gold-laundering concerns.

Modern addon API

Nora Mills said Forever uses the modern API approach rather than the Classic API model.

10- and 20-player every tier

The team said every raid tier will include both a 10-player and a 20-player raid. Flex is not planned at launch.

Onyxia remains 40-player

Onyxia’s Lair is a 40-player launch raid, while 40-player raids are not promised for every tier.

Single instance difficulty

Dungeons and raids use one difficulty; the team said there is no Heroic difficulty layer.

No rated PvP

Forever will not launch with rated PvP. The PvP ranking track is seasonal and aligned with broader content progression.

Surnames are mandatory

The surname field must be filled, and character naming is region-wide rather than isolated to a traditional realm.

Realmless, not regionless

Rulesets replace realm lists, but geographic regions and data-center behavior still matter.

What changed after the Deep Dive

The Deep Dive established Forever’s broad systems. The September 17 Q&A filled in operational rules that players immediately need for launch planning: addon restrictions, raid sizes, GDKP, PvP structure, naming and how realmless infrastructure behaves.

Where Blizzard has published a written article, this wiki treats it as the strongest source. Several Q&A details currently exist primarily in the official VOD, so those points stay tied to the video rather than being presented as written Blizzard documentation.

Open questions the Q&A did not settle

  • Dual spec details were not confirmed in the Forever segment.
  • A launch date for the post-launch Hardcore ruleset was not announced.
  • System requirements and download-size details were not addressed.
  • Character transfer and Classic Era cloning rules still need a dedicated official explanation.